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The cults of Lamehk, Nagash and Strigos are desribed below.
THE CULT OF LAMEHK
To those who know such things, Lamehk is the Slavemaster of the
Third Hell, which is perhaps an immortal plain of Khaine's
realm. Daemonologists and other sorcerers of Dark Magic frequently
invoke his name in their conjurations. To the Cult, Lamehk is a God
but to others he is either an aspect of Khaine as the slave master
of human souls or a Greater Daemon.
Behind the harmless exterior of a merchant house, located in the
district of Guilderveld in the city-port of Marienburg, the Cult of
Lamehk operates secretly. It is very rich, although the members do
their very best to conceal its wealth. The business buys and sells
like any other merchant business and also lends money to those in
need of it, including individuals or other businesses. However, it
has a growing reputation for unpleasantness should anyone who owes
them money not pay their dues on time. They tend to charge large
rates of interest and people who cannot pay are often approached by
thugs to 'persuade' them to. If no money is forthcoming
then another body is found floating in the docks, which is often
ritually slain. Because a body floating in the docks is not an
unusual sight, blame is never apportioned to anyone in particular;
the local thug will do as far as the dock watch is concerned.
The Cult of Lamehk seeks acquire enough wealth to gain a seat on
the Marienburg Directorate. They do this by buying businesses
throughout Marienburg, often whether the owners like it or not, and
making friends with as many powerful and rich people as possible.
They have a grand scheme: to gain a seat on the Directorate,
accumulate other business interests at the expense of their rival
Merchant Houses, and then control Marienburg itself - turning it
into a hive of evil.
The Cult's practices are one would expect for one which
worships power, selfishness, greed and murder. Anyone who crosses
their path are given no mercy and at certain times in a year
someone is selected to be a sacrifice for Lamehk. The preferred
choice is a wealthy merchant or minor noble, someone with money,
but a street dreg will do almost as well if no-one else is
available.
THE CULT OF NAGASH
Legend tells of a Liche with extraordinary power who created
most of the necromantic spells used by Necromancers today and
elevated himself to godhood by experimenting with and consuming
lots of warpstone. This Liche was known as Nagash and is
acknowledged as the Supreme Lord of all Undead: a god to many who
strive to learn the secrets of necromancy. The earliest recorded
documents come from the time of Sigmar when the saviour of the
Empire smote the Liche-King down with Ghalmaraz, finally ending the
dark sorcerer's grip on life. From this time on there is no
recorded evidence of Nagash ever threatening the Empire, or the Old
World, again. So the most powerful necromancer who had ever lived
passed from the annuls of history. But...
There exists a secret society of Necromancers in the Empire who
call themselves the Cult of Nagash. Occasionally they meet to pass
on their knowledge and tutor each other in new necromantic magics
and other dark sorceries. Whether they have a supreme leader
is not known* nor is it known whether the Necromantic groups work
together or even know of each other's existence. The Cult has
to be highly secret because there are Witch Hunters who would see
them burn for what they do, not to mention the Cult of Morr whose
priests are actively involved in hunting out and destroying
sorcerers who display talent for necromancy.
Some in the Cult of Nagash believe that the Great Necromancer
himself still exists and rules in his Undead stronghold of
Nagashizzar; others believe that he is dead but can be brought back
again, and some believe that although the Liche-King is dead his
power is rising and it is only a matter of time before he comes
back. Whatever the case all the Necromancers in the Cult believe
that Nagash sooner or later will wreak revenge on those who
destroyed him and that they can have a hand in his vengeance; when
the hordes of the Undead come for Armageddon only those loyal to
the Rotting King will survive the ensuing battle.
Necromancers who have served the Cult well are invited to travel
south and to the place where Nagash once ruled: Nagashizzar and the
Cursed Pit. No-one truly knows what a person finds there, if indeed
anyone can actually get there without being eaten by Orcs or
falling down a chasm in the Black Mountains. Of course what the
Cult believes is that when one of their kind finds Nagashizzar he
will have the finest tutor in necromancy and Dark Magic anyone in
the world can possibly have: Nagash himself. The problem is, is
that none of the Necromancers who have made this journey south have
ever returned.
*Heinrich Kemmler and Dieter Helsnicht were known
to be members of the Cult of Nagash. Whether they were leaders in
any way is not known. It is rumoured that there is a cult leader: a
powerful Necromancer who carries the Claw of Nagash as a symbol of
office; Nagash's Crown of Sorcery is especially sort
after.
THE CULT OF STRIGOS
A millennia before the time of Sigmar a human empire flourished
for a brief time in the Badlands and it was called Strygos (or
Strigos). The capital of this realm, which stretched from the west
of the World's Edge Mountains on the plains of the Blind River
to the entrance of Mad Dog Pass, was Mourkain or 'Place of
Death' in the tongue of the original people who founded it
(Mourkain is commonly found as Morgheim on almost all Imperial
maps.) Hardly anything is known about Strigos but, from the pieces
of information that can be strung together from the folklore and
stories of the Strigany gypsies, two names emerge as the possible
founders of the civilisation: Kadon and Ushoran.
Of Kadon the only thing which is known is that he was the leader
of the Lodringen tribe (he was, however, known to be a powerful
wizard), a group of plains nomads who lived in the area of Blind
River, and when Ushoran arrived from the deep lands of the south
they joined forces to carve out a kingdom; subjugating other human
tribes as they did so and forcing the goblinoids east into the
World's Edge Mountains and north into the lands which would
later be known as the Border Princes. The united human tribes were
collectively known as the Strygoi, the 'People of
Strygos'.
Of Ushoran, also known as the Lord of Masks, the word
Vorkudlak is whispered for the legend tells that he was a
vampire. From the shattered remains of his proud land far to the
south, Lahmia, he journeyed north with others of his kind. Those
who chose to forsake him went their own separate ways. Ushoran
cursed them for their treachery. It was then that he joined with
Kadon and founded the realm of Strygos.
In the years that followed, Ushoran rid himself of those he
could not trust and made those loyal to him vampires, which even
included some of the old tribal leaders but not Kadon. Ushoran
chose not to prey on the Strygoi, as he had learnt his lesson after
the destruction of Lahmia, and instead took criminals and prisoners
of war as sacrifices for the ghastly rites of the Cult of Blood -
the ancient religion of Lahmia.
The Strygoi came to worship Ushoran and his vampire ministers as
gods. However, their kingdom was finally destroyed by the unified
forces of the Orc tribes of the World's Edge Mountains. Both
Kadon and Ushoran, together with many of his aides, perished in the
fight for Mourkain and the city itself was razed to the ground by
the victorious greenskins. Most of the population of Strygos, who
fled to the sanctuary of their capital, were either killed or
enslaved by the Orcs. Those survivors who fled south met an
uncertain end in the harsh marshlands of Blight Water but those who
fled north survived.
Today, the survivors of the ancient kingdom of Strygos are
called the Strigany. They live a nomadic lifestyle as
gypsies and their caravans can be found in the southern realms of
the Old World, such as Tilea, the Border Princes, and the southern
counties of the Empire. Like most gypsies the Strigany live off
expediencies and the kind-hearted nature of villagers. However, the
vast majority of Old Worlders, especially peasants, are very
superstitious and it is unusual for them to view gypsies,
especially the Strigany, with anything other than fear so their
kindness cannot be counted or relied upon; gypsies have long been
seen as magic users and should there be a plague in a village it is
the Strigany who are deemed responsible, or indeed for any bad
luck. This fact alone means that the Strigany seldom stay in the
same place for long, moving in their caravans from one village to
the next (usually after they have been moved on by the local
population.)
A handful of the Mourkain vampires escaped the destruction of
their city and most of them fled north - where the others went is
not known. Scattered and lost the Strigoi Vampires, as they were to
be known, had to fend for themselves in the desolate wildernesses
of the southern lands of the Old World. It was then a barbaric and
fragmented land after the Dwarf/Elf wars, and the subsequent
volcanic activity which destroyed the Dwarf realms in the mountains
made it even more hostile; goblinoids ruled the lands and the few
scattered human tribes would not be able to defeat them until the
coming of Sigmar. The Strigoi would eke out a sorry existence,
preying on mainly goblinoids, but they would also prey upon the
humans of the Avermanni whose shepherds offered them too much of a
tempting target - isolated as they were on the foothills of the
Black Mountains and where attacks from goblinoids, or other human
tribes, could be blamed for their sudden disappearance - and
feeding on carrion. This changed the Strigoi. They became hunch
backed, degenerate, ghoulish monstrosities, fearful of large
gatherings of men and especially fearful of wizards and druids.
They would often feed on the bodies of tribesmen who had fallen in
battle but only the brave would ever dare venture into a cave where
it was known a Strigoi lived.
Over the next few thousand years the Strigoi dwindled as they
were hunted down and destroyed by not only the humans of the Old
World but also other vampires; who thought them to be repulsive
creatures and deserving of permanent death. Whether they exist
today is not known for certain.
There are some among the Strigany gypsies who pine for their
ancient homelands of Strigos. Most of the Strigany who are
persecuted turn the other cheek and move on but there are some who
have bitter memories and plot revenge; they feel as though they
have much in common with the Strigoi who were hunted to
'extinction' many years ago. So it was that the Cult of
Strigos was founded, purely as an organisation to help their fellow
kinsmen in the face of persecution. But it later became an
institution which looked back on the heady days of the kingdom of
Strigos and when the undying lords looked over them and gave them
sanctuary from all the ills of the world. To these Strigany,
Ushoran was an immortal with divine powers who was great and
good.
The Strigany of the Cult of Strigos look for the Strigoi
Vampires and, when possible, give them sanctuary from unwelcome
eyes and 'food'. Of course what the Strigoi Vampire needs
is blood to survive, like all of their kind. However, while they
will happily feed on any dead corpse, which other vampires would
never dream of doing, they would much prefer to feed on the blood
of the living - especially young children. This is what their human
benefactors must provide if they are to survive. Usually this is
very easy for an unsuspecting population; the Strigany are good
musicians, singers, story tellers and tricksters, and can often
lure young children, or any gullible soul, into a trap and if
nothing is done, the Strigoi will be able to feed in peace and
quiet.
The Cult of Strigos hopes to find all the Strigoi so that they
will lead them south in order that they may reclaim their lands of
old. Some of them claim that there is a way to bring Ushoran, the
Lord of Masks, back. While this may be complete fantasy it
doesn't stop the Strigany of the Cult of Strigos from offering
sacrifices to this Vampire Lord in the hope that he might return.
The good Strigany call this the 'Cult of Ushoran'. |